Steve Winograd's Networking Pages
Windows Networking Myths

Here are some
statements that I've seen repeated many times in networking web sites and news
groups that, in my experience, simply aren't true. I've tested them all on
numerous computers running multiple versions of Windows. If you have evidence to support any of these
statements, please let me know.
There are myths in most areas of human endeavor, and
there's often a germ of truth behind them. In some cases, I've given an
explanation for why these myths exist.

Myth: A computer must actually share something (a disk, folder, or printer) to
appear in Network Neighborhood on other computers.
Fact: Simply enabling File and Printer Sharing is sufficient. There's no need to
actually share something.

Myth: All of the computers on a network must use the same workgroup
name.
Fact: Windows networking supports multiple workgroups. Computers in any
workgroup can access computers in any other workgroup. Workgroups have no
role in network access, and they don't provide any type of security.
Explanation: It's a little easier to access computers in the
same workgroup than in other workgroups. In Windows 95 and 98, computers
in the same workgroup appear immediately when you open Network
Neighborhood, and you need to click Entire Network to access other workgroups.

Myth: You must set the primary network logon to "Client for Microsoft
Networks" to access a peer-to-peer network.
Fact: All peer-to-peer network functions are available using "Windows Logon" or
"Microsoft Family Logon" as well as "Client for Microsoft Networks" as the
primary network logon.
Explanation: Logging on to a Windows NT or Windows 2000 Server
requires setting the primary network logon to
"Client for Microsoft Networks".

Myth: Windows networking requires the NetBEUI protocol.
Fact: Nothing in Windows networking requires, or has ever required, NetBEUI. All
network functions are available using TCP/IP or IPX/SPX. In Windows XP, NetBEUI is only available as
an un-supported protocol.
Explanation: Windows 95 installs NetBEUI by default, so people
assume that it's required. But you can remove NetBEUI and use a different
protocol in Windows 95.

Myth: Crossover cables run at a maximum speed of 10 mbps.
Fact: Crossover cables support the same speeds as regular cables.
Explanation: Some people can't find crossover cables in stores,
so they make their own. It's hard for us amateurs to make a cable that
works reliably. An incorrectly wired cable, crossover or regular, can work
fine at 10 mbps and fail miserably at 100 mbps.

Myth: Windows 95 can't read a shared disk on another networked computer
if the disk uses the FAT32 or NTFS file system. Windows 95/98/Me can't
read a shared disk on another networked computer if the disk uses the NTFS file
system.
Fact: Every networked computer knows how to read its own disk and make the
contents available to other computers. So, for example, a Windows XP
computer can share a disk formatted with the NTFS file system, and a Windows 95
computer can read the shared disk over the network.
Explanation: The original release of Windows 95 can't read a
FAT32 partition on its own local disk. Windows 95/98/Me can't read an NTFS
partition on their own local disk.

Myth: Use the 90.0.0.x range of IP addresses for LAN computers when running a
proxy server.
Fact: Those are public IP addresses reserved for future use by the IANA
(Internet Assigned Numbers Authority). While they're not currently
allocated, using those addresses on your network could block access to some
web sites in the future. The reserved private IP ranges for LANs are:
10.0.0.0 - 10.255.255.255
172.16.0.0 - 172.31.255.255
192.168.0.0 - 192.168.255.255

Myth: If you can ping 127.0.0.1, you know that the network hardware is working.
Fact: The 127.x.x.x range of IP addresses is internal to the TCP/IP stack.
Pinging 127.0.0.1 only indicates that the TCP/IP protocol is installed. It
doesn't tell you anything about network hardware. It can even work on a
computer with no network hardware installed.

Myth: It isn't safe to use TCP/IP for file sharing on a local area
network, because other Internet users will be able to see your files.
Fact: The only situation in which TCP/IP isn't safe is when all of these
conditions are true:
-
Each computer receives its own public IP address from your
Internet service provider.
-
The computers are connected to a hub or switch, and a DSL or cable modem is
connected to the uplink port of the same hub or switch.
-
There's no
hardware or software firewall blocking outside access.
In
that case, use IPX/SPX or NetBEUI for file sharing and un-bind file sharing from
TCP/IP.
Your network is isolated from the Internet, and it's safe to use TCP/IP for file
and printer sharing, in these common configurations:
-
All of the computers connect to the Internet through a Cable/DSL
router.
-
One computer has an Internet connection and shares it with the
other computers using Microsoft's Internet Connection Sharing program.

Myth: Windows XP Home Edition
only allows 5 computers on a peer-to-peer network, and Windows XP Professional
only allows 10 computers.
Fact: There's no limit to the number of computers that can network with Windows
XP Home Edition and Professional.
Explanation: Windows XP Home Edition allows a maximum of 5 other computers to
connect to its shared resources simultaneously. Windows XP Professional
allows a maximum of 10 other computers to connect to its shared resources
simultaneously. Computers that aren't actively connected to a computer's
shared resources don't count against the limit. When a computer disconnects from
a shared resource, it no longer counts against the limit. For details, see
the article Inbound
Connections Limit in Windows XP in the Microsoft Knowledge Base.

Myth: To access a shared disk or
folder on Windows XP, you must create matching user names and accounts on all
computers.
Fact: Windows XP Home Edition always allows network access by all users on all
computers. Windows XP Professional also works that way, using its default
network settings.
Explanation: In Windows XP Professional, you can disable "simple file sharing",
which causes it to use the Windows NT/2000 type of user authentication.

Myth: You must run Windows XP's
Network Setup Wizard on all of the computers on the network.
Fact: Even though it tells you to do it, it's
never necessary to run the Network Setup Wizard on any computer, and it won't
run at all on Windows 95, NT, or 2000. You can make all of the network
settings manually. If the other computers are already configured for
networking, you shouldn't run XP's Wizard on them. Instead,
manually configure XP's network settings to match the other computers.

Myth: You must turn on the Guest
account in Windows XP to allow other computers to access its shared disks and
folders.
Fact: Turning the Guest account on or off in
Control Panel | User Accounts has no effect on access by other computers on the
network. It simply determines whether someone can log on as Guest from the
local keyboard.
Explanation: There's a different Guest account setting that
controls networked access to XP's shared disks and folders when simple file
sharing is enabled.
To enable networked access, enter this line at a command prompt:
net user guest /active:yes
To disable networked access, enter this line at a command
prompt:
net user guest /active:no

Myth: Windows XP reserves 20% of
the network bandwidth for itself, making it unavailable for Internet and LAN
access.
Fact: XP doesn't reserve any bandwidth.
100% of the network bandwidth is available.
Explanation:
See the Microsoft Knowledge Base article
Windows XP Quality of Service (QoS) Enhancements and Behavior.
